Trip Chronicle emblem — a ring of city rooftops under a night sky.

Vol. I Trips worth retelling

Trip
Chronicle

Your trip, remembered

Every trip worth retelling.

Start a trip with your crew. A narrator follows the day and calls it live. Close the day and the whole thing comes back as a story.

Coming soon tothe App Store Coming soon toGoogle Play

Not released yet. iOS and Android are landing together.

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The shape of a day

How a trip works

Three moves, and none of them ask you to look at your phone all day. Set it up once, put it away, read it when the day is done.

Step One

Start a trip with your crew

Pick a narrator, pick the kind of trip you are on, send one link. Everyone who taps it is in — no accounts to chase, no group admin work. The trip is open the moment the first person joins.

The new-trip screen: choosing a narrator, with the Dungeon Master's painted world selected, and a row of vibes below it.

Step Two

The narrator watches, and comments

As the day moves, your narrator calls it in character — reacting to the crew, the plans that collapse, the plans that somehow do not. React to the lines you like. Nobody has to keep notes; that is the narrator's job.

A live session: the chaotic narrator's portrait beside a line of narration, reactions underneath, and the group vibe meters below.

Step Three

Close the day, read the story

Close the day and the narrator writes it up in about a minute. Not a log, not a list of timestamps — the actual story, in their voice, with the photos, the timeline and the awards already in place.

Old Town Detour Day

Started 9:12 AM · Ended 11:04 PM · 7 in the crew


The day opened quietly enough. StoryTeller called the first move and the whole crew abandoned the route mid-sentence, which is roughly where this stopped being a quiet one. Leo had raised the cable car before anyone had finished breakfast, and Maya answered it with food from three separate market stalls across the afternoon — enough, every time, for twice the number of people present. Nobody had to be talked into the long way home either, which is most of the reason the rest of this held together.

Eleven voices, eleven worlds

Meet the narrators

Every narrator is a painted character with their own world, their own accent colour and their own way of telling your day back to you. The same trip, told by two of them, is two different stories.

Free with the app

A rain-lit cobbled street of cafes strung with warm bulbs — the Playful narrator's world.
PlayfulBase narrator

Oh, this is a good one. I can feel it from here.

A rooftop party under festoon lights, silhouettes dancing in pink and violet — the Chaotic narrator's world.
ChaoticBase narrator

Breaking: the plan has been abandoned. The day is improvising now.

A rain-slicked empty street with a vintage car parked under a streetlamp — the Sarcastic narrator's world.
SarcasticBase narrator

A flawless plan. I give it twenty minutes.

A candlelit library of old books and a globe under a stained-glass window — the Dungeon Master's world.
Dungeon MasterBase narrator

The party leaves the guesthouse and immediately argues about the map.

Narrator packs

A graffiti-soaked alley lit acid green — the Gremlin's world.
GremlinPack

I have seen the schedule. I have decided against it.

A brass telescope on an observatory terrace beneath a spiral galaxy — the Cosmic Coach's world.
Cosmic CoachPack

The stars lined up for this exact group. Do not waste their effort.

A cyan-lit future alley of glowing panels and floating lights — the AI Sidekick's world.
AI SidekickPack

Analysis complete. Optimal move is the rooftop. Confidence: high.

A stone bridge over a still pond in a lantern-lit bamboo garden — the Zen Master's world.
Zen MasterPack

The day moves. You do not have to. Sit. Watch. Have a snack.

A festival crowd under confetti cannons and stage lights — the Hype Beast's world.
Hype BeastPack

The crowd is on its feet and it is nine in the evening. Incredible.

Rain falling through a streetlamp on wet cobbles — the Noir Detective's world.
Noir DetectivePack

Six of them walked in. Somebody had to make a decision. Nobody did.

An empty floodlit stadium seen from the stands, confetti still falling — the Sports Commentator's world.
Sports CommentatorPack

And there it is — a full route change in under a minute. Textbook.

The write-up

The day, written up

This is the part nobody else does. Close the day and your narrator turns it into a written chronicle in about a minute — the crew, the turns, the moment it stopped being a quiet one — with a timeline you can scroll and awards handed out to the people who earned them.

The day opened quietly enough. That lasted eleven minutes.

Opening line, Old Town Detour Day
MVP of the day Best plot twist Curtain call
The chronicle: a titled write-up of the day, the crew's avatars, and the opening paragraphs of the story.
The recap timeline: time-stamped beats of the day, from the first landing to the curtain call, with awards below.

In the app

Built for the whole crew

One place for the group while it is happening, and one story afterwards. Everything below is entertainment — a scoreboard for a day, not a record of anybody.

Group chat

One thread, the whole crew

Plans, arguments and photos in a single place instead of four separate threads nobody is reading.

The group chat screen with messages from the crew.

Group quests

The narrator proposes, the crew votes

A small dare for the group — take a photo, make a call, go somewhere. Accept, swap it, or skip it together.

A group quest card with accept, swap and skip options and a live vote count.

Friendly nudges

Look out for each other

A light tap on the shoulder for someone in the crew: water, a snack, a check-in. No pressure, no lecture, all vibes.

The send-a-nudge sheet, offering an armour-up nudge or a chaos nudge for a crew member.

Snapshots

Every photo lands in one grid

Nobody has to collect the pictures afterwards. Whatever the crew captured during the day is already sitting in the chronicle, in order, waiting for you.

Tell the narrator

Something happened off-screen?

Type what just went down and the narrator tells it their way — nobody else sees what you wrote, only the version they turn it into.

The tell-the-narrator panel with a text box reading: what just happened?

Day stats

The shape of the day, counted

Who was there, how long it ran, when it turned. Small numbers that make the story land harder when you read it.

Invites

One link gets everyone in

Send the link, they tap it, they are in the trip. No group admin, no chasing anybody for a sign-up.

The vibe meters

Three invented meters for an invented scoreboard

They rise and fall with what the story is doing — a running joke the crew watches together while the day goes on.

ChaosHow far the plan has drifted
Side QuestHow far the crew has wandered
Plot ArmorHow well the crew is looking after each other

These meters are fiction. They are storytelling props that respond to what the group logs and how the day is going. They do not measure anybody's body, and they are not a health, safety or fitness reading of any kind.

Trip Chronicle

Every trip worth retelling.

Coming soon tothe App Store Coming soon toGoogle Play

Not released yet. iOS and Android are landing together.